My fingertips are raw from crimping down on fresh edges yesterday. Untrafficked Corbin Sandstone is coarse. But the crimping felt good. The pulling felt good. The edging felt good. The sunshine and breeze felt great. The sound of the leaves dropping and settling into their winter beds was sublime. I worried smoke from a nearby prescribed burn would run me off, but it never drifted over the ridge to where I dropped my bouldering kit for the day.
While I’ve bemoaned my lack of stamina and fitness lo, these
last few years, I had a decently bang-up day sending seven new problems with
two or three in the V1 range and worked a couple harder problems almost to
completion. I’m aching pleasantly in the upper back, hands, and triceps. It’s
the good kind of pain that points to a reasonable effort; not too much, not too
little.
The surprise send of the day was The Legend of Zelda. It’s
the left side of the northeast arete of the Arcade Boulder. Yes, I know Zelda
wasn’t an arcade game. I had cleaned the top out while cleaning the overall
boulder and only gave it a passing look. After sending Splatterhouse yesterday,
which is a directissima through the lower part of the ramp feature on the east
face of the boulder, I brushed off the area at the top of Zelda to
prepare for an attempt on the line. I wasn’t expecting what happened.
I scooted the pad under the corner. I decided to call it The
Legend of Zelda because the rock is vaguely shaped like a pointed hat a wizard
or elfin adventurer would wear. It kinda makes me think of Merlin’s Hat at
Horsepens 40 but smaller.
Anyway, I crammed feet into shoes, stood up, dipped my
digits into the majick white powder and proceeded to send. I was not expecting
to flash the problem. There’s a nice crescent-shaped edge around the right side
of the arete that provides a positive edge for a sidepull/undercling. There are
two small dish-shaped holds for feet angled perfectly to maximize the
sidepull/undercling’s utility, and then there is a surprisingly positive sloper
for the left hand. The first move is to rock up on the feet, heel hook around
the arete, and bump the right hand to a nice, flat 2-3 pad at the apex of the
face, and then step up into the first left hand sloper, find a hidden, but positive
crimp up on the ramp, match feet, grab the sharp ridge with the right hand, and
rock onto the ramp and follow it to the summit.
The difficulty is technical and not strength-dependent. The
holds are all there. The heel hook is key. The hidden crimp is key. Finding the
sloped ledge to match feet is key. But having super contact strength and
pulling power isn’t as important.
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| FA of The Legend of Zelda |
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| Arcade Boulder, northeast arete |
I was shocked to pull that one down first try. Sitting on
the pad afterward with a stupid grin on my face I decided I would give the harder-looking
central line on the north face a solid try. I ended up giving it more than half
a dozen solid tries and felt like I was really close to sending it. The crux
seems to be committing to a small, rounded edge as a foot while cranking up on
a small, rounded crimp on the blunt, slabby arete near the apex with the right
hand to gain the desperate slab, and the deep pocket for the left hand near the
very tip top of the face. I only brought a single pad yesterday, and there’s a
pointy rock behind the problem. I wanted another pad and likely a spotter to
feel totally confident committing to the thinness. That one will go. Feels like
it’s in the V2-V3 realm. Especially if purity is maintained by not grabbing the
big hold on the obtuse arete to the right which is also squarely within the
problem I did after I stopped trying the harder line. I called the subsequent
problem Mrs. Pac-Man. It felt like it landed somewhere around V1. It’s
only slightly contrived, with the admonition that the big, flat, waist-high
ledge to the right is off limits.
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| Attempting Pac-Man |
By that time the sun had been beating down for a few hours.
It was distinctly warmer as I moved around from the shaded north face to the southwest
face where I cleaned up another line. I didn’t expect to send it either, having
waned in energy, and was feeling like I had put in a solid day of bouldering already.
But once the line was clean, I couldn’t not give it a try. It’s mostly
straightforward with a heady little bump near the top, high stepping past
meager feet to gain the summit. I called it Dragon’s Lair. It was a fine
finish to a pleasant day amongst the small stones.
Yesterday felt closer to the bouldering efforts I put out in
my late twenties. I’m not wrecked today. My stamina is improving. I’m also
smarter about fueling and recovering than in the past. I’m climbing smarter,
not harder. I wish I had more free time to engage with the magic pebbles I find
in the woods. But alas…
As of the middle of November 2026, I have put up nearly
ninety new problems at this area alone over the last two years. At this area
and others I have climbed thirty-eight new problems in 2026.

FA of Narc 
Goofing around on an old problem (fka, Double-Spaced)
now called Professional Jaywalker
Attempting Castlevania



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